Posts Tagged ‘nuts and bolts of storytelling

13
Aug
10

when it all comes back around

First off, my official website and blog are live! Yay! More Rachel than you could ever want, but hey, there’s free chapters of my books, so there’s compensation!

In the meanwhile, when I’m not wasting time making the links on my blog the right shade of orange, I’m slogging through novel 4. I’ve posted about middles before, but seriously, it’s the worst part of any novel for me. In the beginning everything is shiny. I always know how my novels start! And at the end, you’ve got climax fever and everything’s exploding, plenty of action to drive you along. But the middle is where you’ve got all those pesky details to nail down between point A and point Awesome-it’s-the-end. I’ve never really been a details person, and so middles are where I flounder. Lately, however, I’ve realized what I think may be a fundamental truth about series writing that’s making things easier. It goes like this: though I’m on book 4 of 5, there are several things I still don’t know about the series. I have some ideas about how things will go, but I don’t have scene by scene breakdowns or anything. Still, I’m not worried. You see, all though my books, through the 4 middles I’ve now written, I’ve been dropping threads for myself. Mentioning little things about the world that may have had no real bearing on the story that was happening right then, but they added flavor and, as I get closer and closer to the point where I have to tie everything together, they provide much needed spots for the knots to go.

To give an example, my husband watches a lot of Stargate SG1. Like, a lot a lot, I think he’s on season 11. One of the things he’s constantly raving to me about the show is how it will use things from waaay back, like season 1, as major plot points for later. When he first told me this, I was so impressed. What amazing foresight those writers had! Dropping hints so early about things that become important later! It’s genius! But, now that I’m managing the book equivalent of a five season show, I am slightly less dazzled, because I’m doing the same thing. See, I didn’t know I was going to be writing five books, and I’m pretty sure the SG1 writer team didn’t know they were going to be making 11 seasons of the show. I will bet cash money they didn’t sit around in the writing room in season 1 saying “Ok, be sure to lay out all these hints for season 6, 9, 10, and 12” any more than I looked at my draft for book 1 thinking “Ok, I’ve got to put down all these clues for book 4…” No, I was thinking (and I’m pretty sure the Stargate team was as well) “I will make this story interesting my world deep by throwing in all this cool shit!” And low and behold, when more story was requested, that cool shit, all the interesting asides and chance comments on the world, then became vital future plot points.

Once I realized this about my own fiction and Stargate, I started seeing it everywhere. That’s because it works both for the writer and the audience. People, especially fiction readers, loooove finding patterns. They love it when something mentioned in book 1 becomes the key plot turn in book 4. As a reader, it makes you feel smart, special, like you and the author are in on some awesome secret. Everyone likes feeling special. Even better, they remember that awesome thing you mentioned in book 1 as soon as it becomes important in book 3 and feel very clever for doing so, but they don’t remember the 5 other cool hints you dropped around the one you used. It’s like the opposite of the Friends, Romans, Countrymen speech. People remember the good bits, and the ones that never really took are interred with your bones.

From an ego standpoint, I would like to think that some alligator brain in the bottom of my subconscious had everything planned from the beginning. Maybe it did, but so far as my conscious mind is concerned, I’ve always tended to treat my novels like soup pots. Anything that could possibly make the soup better without ruining the flavor goes in. It is often sheer serendipity that later, when I’m stuck in a middle with no idea how I’m going to jump this plot hole, I look back and there’s my answer, danging from the loose ends of book 2. Sometimes you just have to throw it all in and see what sticks.

So, do you ever notice/participate in this phenomenon?

PS: Has anyone else encountered this monstrosity? (har har useewhutididthere) Seriously, though, you tell me. Is this a victory for the popularity of urban fantasy or the embarrassing, corporate cash-out tail end? I am both strangely attracted and utterly repelled.

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04
Aug
10

if you tell the truth, you don’t have to have a good memory

I have not posted in a long time, and I offer a solid dogeza in apology (see below).

So my series, starting with The Spirit Thief, comes out on October 1, followed by The Spirit Rebellion in November and The Spirit Eater in December. So many books! But don’t they make such a lovely little set? Anyway, while all this is going on, I am busy at work on Book 4 in the Legend of Eli Monpress, and I am running into some interesting situations. See, back when I wrote the Spirit Thief, I knew it was the first in the series, but I didn’t actually know much about the series other than how it ended, which was very far from where it began. Over the course of three books I’ve had to get a lot more specific and detailed.  This has caused a few problems because I’ve never written a series before and I was wholly unprepared for the level and amount of detail I ended up having to keep track of. Thousands of little decisions made over years of writing that have to be kept in mind because, in the world of the books, they are now history, irrefutable, and completely un-fudge-able should I find them inconvenient later down the line.

Some of this was alleviated by my wiki, especially the dry, bookkeeping kind of detail, but more and more as I dig into book 4 I find myself face to face with decisions I made about my characters months or years ago, and worse, decisions I made and now don’t remember making. I remember hearing a story about J.K. Rowling writing her later HP books and having to go into bookstores to buy the earlier ones to check things because she didn’t remember what she’d written. At the time I first heard this, I thought it was stupid. What kind of author doesn’t remember what she writes? But I own Ms. Rowling an apology, because I’m now in the same boat (albeit a far smaller, less grand boat). I have an ARC of the Spirit Thief on my desk at all times that I use to constantly check things, and search is my favorite feature in Word. But as my story grows, the process of self checking gets trickier and trickier. But though I do check all the time, I often find that, especially for things like character decisions (who did what when), my first intuition is the right one. I’ve been wondering lately why this is. Does some deep part of me remember? Am I clairvoyant? That would be nice, but I think the actual reason if far simpler and, by extension, more reliable.

One of my favorite ladies ever, Judge Judy, always says that if you tell the truth, you don’t have to have a good memory. Tuns out this is equally applicable whether you’re suing your neighbor over a fence on TV or writing fiction. My characters are the most interesting part of writing for me, and I put a great deal of thought and consideration into keeping them true to themselves. Sometimes this has the unfortunate side effect of characters bucking the plot when it asks them to do something they wouldn’t do, but while that can be annoying (read catastrophic while it’s happening), I think my books have always been better for it. But another lovely, unforeseen side effect of this is that, by staying true to my characters, telling the truth of my people, as it were, I don’t have to have a good memory about what they’ve done in the novels. I just think of the situation in question and I know how they would have reacted, even if I can’t remember exactly how I wrote it.

What have I learned from all this? That it’s worth the time to really know your characters for practical reasons as well as artistic ones. Because sometimes you end up writing a fourth book when you only really expected to write one, and you should always build on a firm foundation. Especially if you’re like me and Diet Coke has eaten your memory and you need all the help you can get.

Mmmmm… diet coke…

22
Jun
10

The Voices in My Head

I, too, have been lax in posting. However, I can now happily report that last week I finished the sequel to Blood Law, which is tentatively titled Blood Secrets. (As with all things in publishing, the title is subject to change.) I handed it over to my editor on Thursday and was looking forward to a nice relaxing vacation, at least a week, before breaking out the white board and Post-It Notes to plot the next project.

The voices in my head had other ideas.

Don’t misunderstand me. The voices were very nice. They actually slept in and waited a full twenty-four hours before demanding my attention like the demons they literally are.

I forced myself to ignore them for the weekend and take a little time to bask in the glory of having finished my second book. However, the more I ignored them, the louder they shouted. Now, instead of spending the week organizing my office after a massive relocation effort, I find myself standing in front of a white board with a dry-erase marker in one hand and a pad of Post-It Notes in the other.

It sounds crazy, and perhaps I am, but even though this new project will be written in first person POV, I “hear” the other characters interacting with the protagonist and all have distinctive voices. With Blood Law and Blood Secrets, which are written in third person with multiple POV characters, it seemed natural to “hear” these other characters and give them a view-point. For the new project, however, it seems really odd.

As a reader, I like both first and third person, as long as the characters are engaging, and have even seen second person POV used effectively in A Good and Happy Child by Justin Evans. As a writer, I think I like working in third a little better than first, but I’m comfortable writing in both. I try to pick the point of view that will carry the most impact for the story. Although, there are times when a central character simply steps forward and says, “This is my story and no one’s telling it but me.” That would be the scenario I’m facing with this new project.

So, my fellow writers, do you have a preferred POV from which to work? Do you switch them up depending on what best suits the story? Have you ever had a character dictate the POV of the story? Am I the only one who hears voices?

24
May
10

keeping the balls in the air

A few days late, but I was overwhelmed this weekend launching my website! www.rachelaaron.net! This is also why my first three blog entries are magic district cross posts, no time to write three new ones! But I promise there will be new and unique content forthcoming. In the meanwhile, enjoy the pretty rollovers!

Everyone knows the famous Checkov quote, “If there are dueling pistols over the mantelpiece in the first act, they should be fired in the third.” It’s one of the best bits of writing advice I’ve ever heard, but in my line of work, writing adventure fantasy, I’ve had to make a few adjustments… “If there are dueling pistols over the mantelpiece in the first act, they should be fired in the third, then fired again in the fifth. By act 9 they should have morphed into cannons, and by act 13 the main character will be dual wielding them as planet destroying deathstars with hilts.”

Ok, that’s a little over the top, but hopefully you get my point. Lots of times my stories start with a magical system, some new and interesting way for the world to work. As soon as I have this in mind, I start working on a way to break it (or letting my husband break it for me). I think of this as player character testing. You know in role playing games how players will exploit every tiny trick of the system to get more power? I think this is the natural human reaction to constraints, which is what all systems are at their roots – power limitations. So when I get my characters and sit them down in a new world, the first thing I do is try to think how they will break the system, or at least abuse it horribly. It’s the best sign they’re acting like people and not like cardboard.

The down side of this is that with every new book, things get a little more out of hand. Characters need progression — new challenges, bigger stakes. Those secret power dueling pistols you showed in book 1 are old hat by book 3. You have to go bigger, cleverer, and the threat has to get bigger as well. And if you start big, like I did, then when you reach book 4, where I am now, things are REALLY big. That’s why I thank any power who’s listening that I made a plan at the start of this. So while things will get up to universe altering changes by book 5, hopefully they won’t get stupid.

That’s my biggest fear, really. I’ve seen so many series that start off amazing and just get stupid at the end, mostly because the characters have outgrown their world. They’re simply too powerful, nothing’s a challenge anymore. So I deliberately set my power scale at the very beginning in the hopes of avoiding this problem. I wanted big, dangerous, flashy, interesting, but not unbelievable. The important thing is that I haven’t left my main set of powers, my dueling pistols. Sure they’ve gotten bigger and crazier, but I haven’t had to change the rules of my world to accommodate my now very powerful, late series characters, and I never intend to.

Of course, we’ve still got 1 more book to go…

30
Apr
10

Author Toolbox: the three hooks

One of the biggest problems I’ve had with my writing is excess flab.  I have a bad habit of putting in scenes that I like (important, wonderful, fantastically written scenes) just because I like them, and not because that’s where they should actually go (or be in the novel at all). This led to really big, unsellable books full of tension killing, scared cow scenes that went nowhere. It took me a lot of editing (and a lot of bad feedback) to finally learn my lesson: just because a scene is good does not mean it has a place in your novel. The good ship book is a small vessel. There’s no room for scenes that don’t pull their weight. But I’m an author. I generally like everything I write on some level (otherwise, why would I write it?) So how do I know what DOES belong?

To combat this problem, I created a checklist I call “the three hooks”. Whenever I am planning a novel, the first thing I do is write out everything that happens. If I don’t know what happens, this is when I figure it out. Some authors can just get an idea and go, and I do that a lot, too, but in the end novels always come back to their essence: a pile of scenes leading the reader from the beginning to the end. Once I have this pile of scenes, either in finished or outline form, I take each scene and I apply a set of standards. For the scene to pass, it must:

  • Advance the story
  • Reveal new information
  • Pull the reader forward

Without all three of these elements, a scene, no matter how good or beloved, is just wasted words. A scene that does not advance the story, like a flashback revealing character information that is not pertinent to the story, may be brilliantly written, but it does nothing for the book. A scene that does not reveal new information, say a talking head recap scene, may be chock full of snappy dialog, but it does nothing for the book. A scene that does not pull the reader forward, say a break in the narrative where everyone is happy and all their needs are met, may be very cathartic for the author, but it does less than nothing for the book. In fact, I’d say a scene like that would give you negative progress. Resolved tension leads to put down books, and that is not what we want!

These hooks don’t have to be obvious (in fact, the more creatively you can hide them, the better things get), but they do have to be there to keep the story rolling. These are the hooks that keep your reader reading, the tiny little claws of interest you constantly need to wiggle into the reader’s brain to keep them turning pages. If every scene in your novel moves the plot ahead, reveals new and important information, and gives the reader a reason to turn the page and move on to the next scene, then you’ve got a book that a reader can not put down, and that is what it’s all about.

19
Apr
10

100%, 100%

Today I thought I would talk about something it took me 3 novels to learn in the hopes that I can make other people’s lives easier.  I’m a pretty cautious person. I hate gambling, I hate using things if I only have a few left, I hate taking a risk with my money or time or valuables. This caution unfortunately transmits into writing. Say I’m writing a novel, and suddenly I have this great idea. Like, amazing idea, an idea that can carry a series. What do I do with this idea? Or say I had a fantastic world secret. I’d drop tiny hints, never show my hand. Used to be, whenever my brain tossed these gems my way, I would save them, play it safe. After all, I don’t want to put all my ideas in one basket, or tip my secrets too soon.

Back when I was first submitting The Spirit Thief, the criticism I got the most often was that I needed more. More secrets, more world, more cool stuff. This was very hard for me. I had so much cool stuff for the book, but I was holding onto it. After all, these were amazing ideas/secrets, I needed time to set them up properly, I couldn’t just waste them on the first book in a series! But as I got the same criticism over and over again, I finally realized that, if I wanted to WRITE all those books I was saving ideas for, I’d have to make THIS book a lot cooler. So I threw caution to the wind (or, more accurately, released my deathgrip on caution slowly and painfully before lightly placing it on the window sill) and went all in. I stuffed every cool idea I could into The Spirit Thief. I dropped big hints at the world secrets, laid everything out like a Sunday Las Vegas Buffet, lobster and all.

And it worked. Suddenly, everyone really liked my book. They wanted to read more, and so I got a chance to write a second book. And even better, despite all the ideas I crammed into the first book, I still had plenty of awesome secrets and ideas.

What I’m trying to say is that, unlike most everything else in the world, writing does not benefit from caution. Ideas are not a finite resource. In fact, the more secrets and ideas you use, the more you have. Readers read to be entertained, so give them everything. Give them fireworks and grand drama and lobster and the whole three ring circus. Don’t hold back with your novels, don’t save your ideas for later.  Spend them. Use everything you have like you’ll never write another book again. It doesn’t matter, you’ll have more ideas, better ideas. But to really write a book that will thrill and surprise, you can not be conservative or cautious. You have to give 100%, 100% of the time, because that’s what readers deserve. You are an entertainer, and whether you’re working a sidewalk or the Luxor, you have to give every performance everything you’ve got.

Break a leg!

30
Oct
09

a musical interlude

So this morning I was crusing my usual internet haunts and I saw this awesome video on Smart Bitches, which I will let speak for itself.

I promise this goes somewhere!

Continue reading ‘a musical interlude’

16
Oct
09

it’s hard to walk the highwire with no tension

So every now and then when I write I hit this… mode. It’s not writer’s block, because I’m still writing, but it’s like pulling teeth.  I know where I’m going, what happens, why the scene is important, I just can’t write it. I sit and I stare at the screen and I can’t write. This is my least favorite part of writing, even worse than writer’s block. Because I KNOW what I’m supposed to do, I just can’t, for whatever reason, do it.

Every single time this happens, I panic. First I blame myself: I’m being lazy, I’m a horrible writer, etc. Next I blame my book: it’s the plot’s fault, I didn’t plan this well enough, etc. Finally I blame things like the weather, being sick, on and on and on. Lots of blame, lots of hair pulling, and no words worth keeping.

This panicking is so stupid, because it always happens for the same reason: tension, or, rather, the lack there of. Tension is anything that draws a reader forward. It can be conflict, mystery, or something as simple as an unanswered question. When it comes to story telling, tension is the water that drives the waterwheel of a book. If there’s no tension, you can still have a story, technically, but it’ll suck. No one wants to read a book with no tension.

Same goes, apparently, for writing one. If a scene is lacking tension, I have the worst time writing it. I think this is because writing a scene is still reading it, only very slowly. If there’s no tension, the reader part of my mind gets bored, and the writer part can’t go on alone. For a long time I thought this inability to write was because I was a bad writer. Now I understand it’s my subconscious’s way of making me a better writer by refusing to let me write scenes with no tension.

All of this wailing is a long winded way of saying that, this morning, I cut 10k worthless, horrible, painful words out of my manuscript. Two bad scenes and a lame character also wound up on the floor. I have never been so glad to see something go. In their place, I have new scenes full of tension and a cool new character. They serve exactly the same purpose as the old stuff, but that’s not the point here. Just because the suit fits doesn’t mean it’s the right one to wear.

(Editorial note: Of course, even though the reason is always the same, I never realize tension is my problem until AFTER all the panicking. You’d think after 4 books I’d have learned the signs by now. No dice. I apparently refuse to learn, either that or I have the memory of a goldfish.)

25
Sep
09

“If the people aren’t doing anything cool the book is dumb.”

The quote in the title actually comes from here and is truly one of those “out of the mouths of babes” moments. Spoken, I’m sure, in tones of disgusted superiority by an irate third grader. It’s now going up on my list of writing quotes I keep on my desk, right under Hemmingway’s “Those who say they want to be writers, and aren’t writing, don’t,” bringing my list of writing quotes to… two.

But I couldn’t not add it, because it’s simply too true to ignore. Books where the characters aren’t doing something cool, suck! They’re boring, and boring, more than bad writing, annoying characters, or thin world building, is the death of a novel.

Now, of course, cool means different things to different people, or different things to the same person through different books. One person may think explosions are awesome, another may think startling and numinous revelations about the tangled knot of family life are the bee’s knees, but it doesn’t really matter.  Cool is cool, you’ll know it when you see it. Cool is, basically, what keeps people interested in writing – the imaginative touches, the scenes you have to tell your friends about, the things that make you put down the book and go “damn, that was cool.”

When I first wrote the novel that became The Spirit Thief, the main complaint was that it was too thin. People liked the characters and the action, but there just wasn’t enough there. So, bit by stumbling bit, I started adding things that I hoped would make people cackle, or go “OOOOOH!” Looking back, I was adding cool. Sure I did other things, I ratcheted up the tension and took out some navel gazing, but mostly I was stuffing the novel full of cool happenings like a thanksgiving turkey. The more I added, the more people liked my book, and the more I liked my book.

For sure, a novel is more than coolness. You need all that other stuff like plot and characters and whatnot. But I’ve put down so many books that were well written simply because I got bored. It wasn’t the story’s fault, it was going along just fine, but there just wasn’t enough cool to keep me interested. Cool is like salt. No one wants to eat straight salt, but even the most delicious food is bland without it (and quickly ruined gratuitous overuse).

Maybe I have a short attention span, to give up on decent books because I get bored, but I’m not too different from your average reader in that, I think. When I read, I want to be entertained. I want to read about cool people doing cool things. I want to be excited, to call my husband and read him a passage over the phone because it was SO COOL. Of course, a book doesn’t have to have that level of cool for me to like it a lot, but it has to have some, or else it’s just people doing stuff.

Still, books that overflow with coolness are the books that stay on my shelf and never get resold. Those are the books I tell my friends about, and those are the books I try to write. I don’t know if I succeed, as I said, cool is a pretty subjective thing. But, then again, if there was a solid recipe for cool I could share on this blog, we’d all be millionaires. All we can do is keep trying to make our books as interesting and cool as possible, and hopefully, other people will agree.

07
Aug
09

Dissecting the Devil

Dissecting the Devil
Today I’d like to talk about everyone’s favorite characters – villains. A good villain can make an otherwise normal story unforgettable. Silence of the Lambs would be nothing but a serial killer novel without Hannibal Lector. And I Claudius wouldn’t be much of anything except an historical drama without the incredible machinations of Livia. What’s Star Wars without force lightning? Villains are everything we love about fiction.
In my first novel, I didn’t worry too much about my villain, and while I think I still managed to pull it off, I didn’t want to ignore the villain in my next book. But what makes a truly memorable villain? I sat down to find out.
Your villain is your antagonist, so it seems reasonable that your reader should hate them as a by-product of cheering for your main characters. It isn’t hard to inspire hate in a reader, just have your villain do something awful. Burning down the main character’s village is classic, so is killing your swordsman’s beautiful and far too saintly wife, preferably on their wedding day. If you’re looking for something a little quicker, you can just have the bastard abuse a child, or better, a puppy, and you’ll have instant, rabid hatred.
But simple, hated villains rarely end up on top ten lists. There’s only so much evil cackling they can do before they start sounding like every other cackling villain. True, hated villains play their parts with great aplomb and push the story along admirably, but I can’t help feeling that simple hate isn’t enough. Pure evil is just as boring as pure good. For a villain to truly go down as an amazing character, they have to be a character, which means a mixed bag. A truly good villain must be someone readers love, or at least, love to hate, and to achieve this, you must capture the reader, trapping them into feeling empathy, admiration, or even simple watching-the-trainwreck fascination.
Empathy is perhaps the rarest and the trickiest. My favorite empathetic villain is Salieri from Peter Shaffer’s Amadeus. Here is a composer who has dedicated his life to music, who did everything right, but who was unfortunate enough to be a competitor with Mozart, who, in the movie (and the play), is a horrible, irresponsible, dirty little man, but whose music transcends the best of what Salieri can produce. In one of the most moving scenes, Salieri, a devout Christain who had dedicated his life to making music for the glory of god, turns his back on his creator, saying:
“From now on we are enemies, You and I. Because You choose for Your instrument a boastful, lustful, smutty, infantile boy and give me for reward only the ability to recognize the incarnation. Because You are unjust, unfair, unkind, I will block You, I swear it. I will hinder and harm Your creature on earth as far as I am able.”
It is at this moment that Salieri becomes the villain, and the viewer can not help but empathize. Salieri has been the movie’s central character. He’s charming, genteel, and his love of Mozart’s music, even though he hates the man with a murderous passion, constantly redeems him. He can not hate such beauty, and neither can we. He represents the inadequacy and mediocrity we all feel, tapping into an extremely human feeling of jealousy combined with seemingly justified wrath. For all that he does horrible things, we as the audience can not help loving and empathizing with Salieri.
Admiration is its own kind of tricky. How do you make the audience hate and admire a villain at the same time? It’s all about character. One of most masterful portrayals of this I ever saw was Livia in I Claudius. For those of you who haven’t yet had the pleasure, I Claudius is a so-so book and a fantastic BBC mini-series about the family life of the early Roman Emperors, from Augustus to Nero, following the life of Claudius, later Emperor Claudius, the stuttering grandson of Augustus.
The first part of the series is undoubtedly my favorite because it features Augustus’s wife, Livia, as the primary villain. Livia is desperately ambitious that her son, Tiberius, become Emperor on Augustus’s death, never mind that there are quite a few other heirs before him, or that neither Augustus nor Tiberius himself is very keen on Tiberius being Emperor.
None of this stops Livia, and she removes every obstacle in her path with such precision, such cunning, such ruthless efficiency, you can’t help but admire her. Here is a woman so skilled at what she does, namely bumping off family members, I found myself almost cheering for her because it was so much fun to watch someone so clever get around seemingly impossible obstacles. Through it all, Livia is a constant character, and, other than her murderous streak, a very no-nonsense, entertaining lady who happens to be a sociopath. She is, in short, murderously charming, and you can’t help admiring her as much as you hate her.
The villain as can’t-look-away train wreck is a difficult beast. It’s so easy to go from captivating to cliché. The best example I’ve seen of this kind of villain is the Joker from Batman, particularly in the Dark Knight movie. Here is a true maniac who, through excellent writing and characterization, manages to be completely original. You simply can not look away, there’s always this wonder of what will he do next, and how can such an insane, reckless genius be stopped? The tension in Batman and Joker’s antagonism comes not from us hating the Joker, but of our desperation to see how on earth Batman can beat him.
The truth is that, if the movie was centered around the Joker, and not Batman, we’d be cheering for him with pure murderous glee, and that, that right there, is the truest hallmark of a good villain. If the viewpoints were switched, you would still cheer for the villain as the hero because you love the character for themselves. A good antagonist is exactly that, an equal opponent for the hero in strength, cleverness, and characterization. A true threat, not just through armies or super weapons or power, but a clever, ruthless competitor who can stand up on their own.
These three types are certainly not the only options for villainy, just the ones I’ve encountered that I happen to like the most. In everything I’ve written, villains have always been my greatest challenge, and I still don’t think I’ve gotten it quite right. So if you have any suggestions for villains I should get to know, please leave them in the comments. I’m always looking to learn a new twist on how to make a great antagonist.

Today I’d like to talk about everyone’s favorite characters – villains. A good villain can make an otherwise normal story unforgettable. Silence of the Lambs would be nothing but a serial killer novel without Hannibal Lector. And I Claudius wouldn’t be much of anything except an historical drama without the incredible machinations of Livia. What’s Star Wars without force lightning? Villains are everything we love about fiction.

In my first novel, I didn’t worry too much about my villain, and while I think I still managed to pull it off, I didn’t want to ignore the villain in my next book. But what makes a truly memorable villain? I sat down to find out.

Continue reading ‘Dissecting the Devil’